
16 Feb
2005
16 Feb
'05
8:51 a.m.
Patrick Scheibe wrote:
[...] Any good ideas? Or is there a good tutorial except of the gluSpec? My problem is that I don't understand how it should work in all details.
The FAQs starting at http://www.opengl.org/resources/faq/technical/selection.htm#sele0020 might help to set up and debug your picking code, furthermore there is a rather lengthy tutorial at http://www.lighthouse3d.com/opengl/picking/ Do the PickSquare and PickDepth examples in Haskell work for you? They do for me, but one never knows which bugs might be hidden... :-) Cheers, S.