
29 Jan
2009
29 Jan
'09
6:15 p.m.
Hi, I'm new to this list so first off I want to say thank you to everyone who has worked on this project. It's both one of the best openGL bindings I've used as well as one of the best Haskell bindings I've used (not that I've used that many). I'm in the process of porting a hobby openGL rendering/animation system I wrote to Haskell and it has gone really well except that there doesn't seem to be support for Vertex attribute arrays at the moment. So I have a few questions. 1. Is there support for vertex attrib arrays that I just didn't notice? 2. Is anyone working on it and not checked it in yet? 3. If I write the support myself, how can I contribute it back to this project? Matt