
26 Apr
2009
26 Apr
'09
2:11 p.m.
Am Freitag, 24. April 2009 13:53:16 schrieb Hugo Gomes:
Hey, i stumbled upon this patch in the internets: http://code.haskell.org/~bkomuves/ Why isn't it applyed to the Opengl package ?
Basically because I wasn't aware of those patches... ;-) I'm currently having a look at them, initially at the bug fixes only. I was planning to add support for generic vertex attribute arrays and frame buffer objects anyway, because they are part of the OpenGL 3.1 core. The API for those parts will probably be similar to the one in the patches, but it has to fit into the "3.1 picture", so I'll have to think about it a bit. Thanks for pointing me to those patches, Cheers, S.