
- added GL/glut.h - applied HOpenGL-1.04 install patch - replaced evil hack with "ghc --print-libdir" - configure; make depend; make install again goes through, but this time there is a Graphics.UI.Glut (under HOpenGL, not in the main Graphics, btw). so far so good, but trying to compile the examples in my old FunWorld July snapshot doesn't get very far at all: Compiling Main ( Boids.hs, obj/Boids.o ) Linking ... c:/ghc/ghc-6.0.1/libHOpenGL.a(GL_Marshal__1.o)(.text+0x28):ghc2444.hc: undefined reference to `__stginit_CString_' c:/ghc/ghc-6.0.1/libHOpenGL.a(GL_Texturing__1.o)(.text+0x5a):ghc2844.hc: undefin ed reference to `__stginit_List_' c:/ghc/ghc-6.0.1/libHOpenGL.a(GL_BasicTypes__1.o)(.text+0x1e):ghc2944.hc: undefi ned reference to `__stginit_Bits_' make: *** [Boids] Error 1 Further suggestions?-) Claus