
20 Feb
2013
20 Feb
'13
12:26 p.m.
What is the recommended way to create and use a Shader object? Graphics.Rendering.OpenGL.GL.Shaders.Shaders has a function createShader which looks good, but is not exported. Similar not-exported functions seem to exist for the Program type. If there's still work do be done on this part of the library, I can to test out some code and submit a pull request. Thanks, bergey