Re: [Haskell-cafe] Fw: patch applied (ghc): Remove the OpenGL familyof libraries fromextralibs

Conal, myself, and a few others are working on FieldTrip http://www.haskell.org/haskellwiki/FieldTrip A library that is built onto of OpenGL. Early days, but we certainly use OpenGL. Technically, the final version will be independent of OpenGL, but use OpenGL for rendering. But that a critical piece of the library offering! Andy On Jul 25, 2008, at 4:13 PM, Don Stewart wrote:
claus.reinke:
But neither do I believe the rumour that OpenGL isn't much used, and forwarding the removal notice gives those users the opportunity to speak up now if they prefer no gaps in OpenGL presence, or forever to hold their peace, as they say.
I for one have noticed this library *is* actively used. Many of the fun new games that have appeared are using it, in particular.
Such as:
http://hackage.haskell.org/cgi-bin/hackage-scripts/package/frag http://hackage.haskell.org/cgi-bin/hackage-scripts/package/ Monadius http://hackage.haskell.org/cgi-bin/hackage-scripts/package/ roguestar-gl http://hackage.haskell.org/cgi-bin/hackage-scripts/package/rsagl http://hackage.haskell.org/cgi-bin/hackage-scripts/package/Shu- thing http://hackage.haskell.org/cgi-bin/hackage-scripts/package/topkata
The tutorial was also translated to the wiki last week,
http://haskell.org/haskellwiki/Opengl
It's a good, reliable package, in active use, widely ported.
-- Don _______________________________________________ Haskell-Cafe mailing list Haskell-Cafe@haskell.org http://www.haskell.org/mailman/listinfo/haskell-cafe

Ah, for what it's worth, I've set up to build opengl/glut against the git mirror of GHC, with logs here. So, that's being done. http://www.downstairspeople.org/hopengl-logs/ --Lane
participants (2)
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Andy Gill
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Christopher Lane Hinson