Re: [HOpenGL] Haksell, OpenGL on Windows configuration

Hi Mark,
When I was on Windows, I had to get the sources of the OpenGL and GLUT
packages add an "extra-libraries" line to each of OpenGL.buildinfo.in
GLUT.buildinfo.in. Seems to be a bug in the recent library releases. For
GLUT, I think I added
extra-libraries: glut32
I forget what the library name was for OpenGL.
To find out whether these extra-libraries are already listed, try the
following shell commands:
ghc-pkg describe OpenGL | grep extra
ghc-pkg describe GLUT | grep extra
I was completely stumped until Sigbjorn Finne suggested there might be
missing extra-libraries.
- Conal
2009/3/17 Mark Spezzano
Hi,
Can someone PLEASE help me to understand exactly how to configure OpenGL on Window using Haskell. I'm using Eclipse IDE.
When I try to run the file Test1.hs in GHCi then I get the following error:
Loading package syb ... linking ... done.
Loading package base-3.0.3.0 ... linking ... done.
Loading package array-0.2.0.0 ... linking ... done.
Loading package containers-0.2.0.0 ... linking ... done.
Loading package OpenGL-2.2.1.1 ... can't load .so/.DLL for: GL (addDLL: could not load DLL)
Prelude Main>
I've copied the GLUT dll into Windows/System32.
Is there some flag or option that I need to enable to tell Haskell where to go to link in the library. What do I do with the other .h and .lib files from GLUT?
Thanks
Mark
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Conal Elliott