import Graphics.Rendering.OpenGL.GL.VertexArrays(vertexAttribPointer) fails
 
            
            
            
            
                29 Aug
                
                    2010
                
            
            
                29 Aug
                
                '10
                
            
            
            
        
    
                10:12 a.m.
            
        The vertexAttribPointer function appears in the documentation for hopengl, but all the code I write that uses it fails to compile. The compiler can't locate the vertexAttribPoniter symbol. How can I compile code that uses vertexAttribPointer? - Korei
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                 koreiklein@uchicago.edu koreiklein@uchicago.edu