import Graphics.Rendering.OpenGL.GL.VertexArrays(vertexAttribPointer) fails
29 Aug
2010
29 Aug
'10
7:42 p.m.
The vertexAttribPointer function appears in the documentation for hopengl, but all the code I write that uses it fails to compile. The compiler can't locate the vertexAttribPoniter symbol. How can I compile code that uses vertexAttribPointer? - Korei
5611
Age (days ago)
5611
Last active (days ago)
0 comments
1 participants
participants (1)
-
koreiklein@uchicago.edu