import Graphics.Rendering.OpenGL.GL.VertexArrays(vertexAttribPointer) fails

29 Aug
2010
29 Aug
'10
2:12 p.m.
The vertexAttribPointer function appears in the documentation for hopengl, but all the code I write that uses it fails to compile. The compiler can't locate the vertexAttribPoniter symbol. How can I compile code that uses vertexAttribPointer? - Korei
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koreiklein@uchicago.edu