
I am very interested in OpenGL under Haskell and I am wondering if there re a way I could be usefull. By the way, I have a small and ugly (very dirty, no configure, no documentation) binding of wht in SDL library can be used to get read of GLUT ( I think callback aren't very easy o use in a functionnl way. I can make it cleane and put it on a web page if anyone is interested. Make me know. I wonder if there is any preversion simulating the draft version of OpenGL 2.0 on which one could work to be ready when the standard move. Best Regards, Nicolas Oury

Sure, put it on the web! I think a lot of people would be interested.
-- Andre
----- Original Message -----
From: Nicolas Oury
I am very interested in OpenGL under Haskell and I am wondering if there re a way I could be usefull. By the way, I have a small and ugly (very dirty, no configure, no documentation) binding of wht in SDL library can be used to get read of GLUT ( I think callback aren't very easy o use in a functionnl way. I can make it cleane and put it on a web page if anyone is interested. Make me know. I wonder if there is any preversion simulating the draft version of OpenGL 2.0 on which one could work to be ready when the standard move. Best Regards, Nicolas Oury
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participants (2)
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Andre W B Furtado
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Nicolas Oury