Hi! I'd like to ask you to help me to compile OpenGL haskell binding with jhc. Currently I have installed jhc 0.6. (I'm on Arch Linux x86 32 bit) Here is the first issue: *jhc -v -f cpp --build-hl OpenGL.cabal* *jhc -v -f cpp --build-hl OpenGL.cabal* *jhc 0.6.0 (0.6.0-0)* *Creating library from description file: "OpenGL.cabal"* *Reading: "OpenGL.cabal"* *Loading libraries: ["base","haskell98"]* *Library: base-1.0 * *Library: haskell98-1.0 * *Graphics.Rendering.OpenGL [./Graphics/Rendering/OpenGL.hs]* *Graphics.Rendering.OpenGL.GL [./Graphics/Rendering/OpenGL/GL.hs]* *Graphics.Rendering.OpenGL.GL.Antialiasing [./Graphics/Rendering/OpenGL/GL/Antialiasing.hs]* *./Graphics/Rendering/OpenGL/GL/BasicTypes.hs:24: error: HsOpenGLConfig.h: No such file or directory* *cpp exited abnormally* It seemed that i have to specify the inlcude dir. With include dir passing here is the second error: *jhc -v -f cpp -I include --build-hl OpenGL.cabal* *jhc -v -f cpp -I include --build-hl OpenGL.cabal* *jhc 0.6.0 (0.6.0-0)* *Creating library from description file: "OpenGL.cabal"* *Reading: "OpenGL.cabal"* *Loading libraries: ["base","haskell98"]* *Library: base-1.0 * *Library: haskell98-1.0 * *Graphics.Rendering.OpenGL [./Graphics/Rendering/OpenGL.hs]* *Graphics.Rendering.OpenGL.GL [./Graphics/Rendering/OpenGL/GL.hs]* *Graphics.Rendering.OpenGL.GL.Antialiasing [./Graphics/Rendering/OpenGL/GL/Antialiasing.hs]* *include/HsOpenGLConfig.h:1:1: Parse error* I've checked what is the cpp's output and it still contains preprocessor macros. e.g.: #line .... Any idea? Here is the alternative way what i was tried: *cabal --jhc install opengl* *Resolving dependencies... * *Configuring OpenGL-2.2.1.1... * *checking for gcc... gcc * *checking for C compiler default output file name... a.out* *checking whether the C compiler works... yes * *checking whether we are cross compiling... no * *checking for suffix of executables... * *checking for suffix of object files... o * *checking whether we are using the GNU C compiler... yes * *checking whether gcc accepts -g... yes * *checking for gcc option to accept ISO C89... none needed * *checking for Windows environment... no * *checking how to run the C preprocessor... gcc -E * *checking for X... libraries , headers * *checking for gethostbyname... yes * *checking for connect... yes * *checking for remove... yes * *checking for shmat... yes * *checking for IceConnectionNumber in -lICE... yes * *checking build system type... i686-pc-linux-gnu * *checking host system type... i686-pc-linux-gnu * *checking target system type... i686-pc-linux-gnu * *checking for atan... no * *checking for atan in -lm... yes * *checking for GL library... -lGL -lm * *checking for GLU library... -lGLU -lGL -lm * *checking for grep that handles long lines and -e... /bin/grep* *checking for egrep... /bin/grep -E * *checking for ANSI C header files... yes * *checking for sys/types.h... yes * *checking for sys/stat.h... yes * *checking for stdlib.h... yes * *checking for string.h... yes* *checking for memory.h... yes* *checking for strings.h... yes* *checking for inttypes.h... yes* *checking for stdint.h... yes* *checking for unistd.h... yes* *checking GL/gl.h usability... yes* *checking GL/gl.h presence... yes* *checking for GL/gl.h... yes* *checking OpenGL/gl.h usability... no* *checking OpenGL/gl.h presence... no* *checking for OpenGL/gl.h... no* *checking GL/glu.h usability... yes* *checking GL/glu.h presence... yes* *checking for GL/glu.h... yes* *checking OpenGL/glu.h usability... no* *checking OpenGL/glu.h presence... no* *checking for OpenGL/glu.h... no* *checking Haskell type for GLboolean... Word8* *checking Haskell type for GLbyte... Int8* *checking Haskell type for GLubyte... Word8* *checking Haskell type for GLshort... Int16* *checking Haskell type for GLushort... Word16* *checking Haskell type for GLint... Int32* *checking Haskell type for GLuint... Word32* *checking Haskell type for GLsizei... Int32* *checking Haskell type for GLenum... Word32* *checking Haskell type for GLbitfield... Word32* *checking Haskell type for GLfloat... Float* *checking Haskell type for GLclampf... Float* *checking Haskell type for GLdouble... Double* *checking Haskell type for GLclampd... Double* *checking Haskell type for GLchar... Int8* *checking Haskell type for GLintptr... Int32* *checking Haskell type for GLsizeiptr... Int32* *configure: creating ./config.status* *config.status: creating config.mk* *config.status: creating OpenGL.buildinfo* *config.status: creating include/HsOpenGLConfig.h* *config.status: creating include/HsOpenGL.h* *config.status: include/HsOpenGL.h is unchanged* *Preprocessing library OpenGL-2.2.1.1...* *Building OpenGL-2.2.1.1...* *./Graphics/Rendering/OpenGL/GL/BasicTypes.hs:24: error: HsOpenGLConfig.h: No such file or directory* *cpp exited abnormally* *cabal: Error: some packages failed to install:* *OpenGL-2.2.1.1 failed during the building phase. The exception was:* *exit: ExitFailure 1*
participants (1)
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Csaba Hruska