
On 09/04/2014 09:47, Michael Snoyman wrote:
I would like to propose the following changes to the PVP. These are the same changes that I recently published on the Yesod blog[1]. For more information on the motivations behind these changes, please see that blog post.
1. The goal of the PVP needs to be clarified. Its purpose is not to ensure reproducible builds of non-published software, but rather to provide for more reliable builds of libraries on Hackage. Reproducible builds should be handled exclusively through version freezing, the only known technique to actually give the necessary guarantees.
-1: as discussed in this thread, this seems to be based on a strawman. I am also against any mention of version-freezing in the PVP as I think it is an orthogonal concept.
3. We should be distinguishing between mostly-stable packages and unstable packages. For a package like text, if you simply import Data.Text (Text, pack, reverse), or some other sane subset, there's no need for upper bounds. (Note that this doesn't provide a hard-and-fast rule like the current PVP, but is rather a matter of discretion. Communication between library authors and users (via documentation or other means) would be vital to making this work well.)
-1: I don't want to have to read 20 sets of documentation to set the 20 dependencies in my package.
4. For a package version A.B.C, a bump in A or B indicates some level of breaking change. As an opt-in approach, package authors are free to associated meaning to A and B beyond what the PVP requires. Libraries which use these packages are free to rely on the guarantees provided by package authors when placing upper bounds. (Note that this is very related to point (3).)
-1: this doesn't add anything to the PVP Ganesh