
Hi
Yes, I understand what these modules do, I was just surprised that the documentation for both modules was empty. I expected to see the same interface as System.FilePath. Why the #ifdef __HADDOCK__ in System/FilePath/Posix.hs?
Rather than listing the similarities I found it easier to explain the differences, and where you should be using them. I can certainly revert to having the full interface shown.
Also, rather than having 3 copies of System.FilePath, we should have at most 2 (this is just an implementation issue, of course).
Agreed. For my standalone FilePath implementation I do have 3 genuinely different implementations - FilePath selects on the OS at runtime, Windows is one way, Posix is the other. This is done so that FilePath doesn't require cpp, so that people developing against the FilePath module in hugs (i.e. me!) don't have to preprocess it. That also means it has to use nasty CPP tricks, i.e. macro substitution, instead of just conditional compilation. Before actually submitting the code to base, I will move to a more standard base way of doing things, relying on CPP for all modules, and only including 2 actual modules. It's not too hard to do that, but it's probably easier to do it once at the end, hence I am waiting til a result is reached. Thanks Neil