
Faking up a way to add this functionality without modifying GHC or
base library code, I ran into several issues:
1. Lacking an appropriate CallStack constructor, I had to stuff extra
info into the function name field. This is pretty gross, and limits
display options.
2. There was no obvious way to deal with exceptions thrown evaluating
call stack notes themselves.
3. I wasn't able to find a reasonable way to prevent call stack
inference from adding a frame for the argument to my recordInCallStack
function. I ended up needing a horrible hack with unsafeCoerce.
For 1, I think we should add an appropriate constructor.
For 2, we need to discuss how to handle this situation. One option is
to catch the first exception, abort the process of printing the call
stack, and then rethrow the exception. Another option is to try to get
as much of the stack trace as possible before aborting; this gets a
bit hairy. I don't know what other options there might be. Most of
these options involve some modifications to the implementation of
error.
For 3, unless someone else works out a way I couldn't find, we have
two choices: add a GHC feature to suppress adding info at a particular
site, or have error strip out the extras at the end. The first is
harder; the second is a little less efficient.
On Tue, Mar 13, 2018 at 7:05 PM, David Feuer
HasCallStack constraints give us a pretty good view of where we came from when an error occurs, but they don't always tell us enough about what was going on there at the time. I think we should add a small feature to the call stack interface to improve matters.
== Motivating example ==
Suppose we have
f :: Int -> Int f x = g (h x)
If g throws an error because its argument is bad, we'd like to know how that happened. A HasCallStack constraint on g will reveal that g was called by f. Now we'd like to dig deeper. Was f supplied a bad argument? Did h calculate a bad value from it? If f is only called a few times, it's easy to work this out: just add a trace call to f reporting x. But if f is called thousands of times, that won't work at all.
== Proposed change ==
I'd like to add a function (of whatever name)
recordInCallStack :: forall (a :: TYPE rep) HasCallStack => String -> (HasCallStack => a) -> a
We could then modify the above program thus:
f :: Int -> Int f x = recordInCallStack msg (g (h x)) where msg = "x = " ++ show x
Now when g throws an error, we'll see the message f recorded in its proper position in the call stack.
== Implementation ==
I believe the cleanest approach would be to add a new constructor to CallStack (perhaps called Message):
Message :: String -> CallStack -> CallStack
Then recordInCallStack can look like
recordInCallStack :: forall (a :: TYPE rep) HasCallStack => String -> (HasCallStack => a) -> a recordInCallStack s a = let ?callStack = Message s ?callStack in a
== Questions ==
For performance reasons, I believe recordInCallStack should be lazy in its string argument. But this means that we could encounter another error in the process of printing a call stack. How if at all should we attempt to recover in this case?
If we don't do anything special, I believe we may start printing a second call stack in the middle of the first. Kind of gross.
Another option is to catch all exceptions when evaluating the message. Then we could note that the message couldn't be printed but continue with the rest of the call stack.
David