
25 Aug
2009
25 Aug
'09
12:18 p.m.
On Tue, Aug 25, 2009 at 5:03 AM, Simon Marlow
Right now, that means making Handles from Sockets (which is something the current network library provides). And then you use the bytestring library to write bytestrings to the Handle. In the future we'll have a way to write text to a Handle too.
I remember seeing notes about the new I/O code being about 20-25% slower than the old, due to support for character set transcoding. If my recollection is correct, would that hold true for writing ByteStrings, too? (Yes, I'm somewhat performance obsessed.)