
No response yet from Sven after about a month and no one seems to have heard
from him in over a year.
I'm going to take over for now under the assumption that Sven is missing.
== My plans for moving forward ==
* Assemble an opengl taskforce, a few people have already mentioned an
interest in being on the team
* clean up the current cabal files (I already wrote patches for that)
* put the repos on github to make team collaboration easier
* add the RULES that Andy Gill suggested for realToFrac
* look at adding instances for MArray so that GLfloat et al can be stored
in IOUArrays
* add support for opengl 4.x
* look at adding deprecation pragmas for deprecated opengl calls
* new hackage releases
* anything else that comes up
Thanks,
Jason
On Sun, Mar 27, 2011 at 2:11 PM, Jason Dagit
I sent the message below to Haskell-Cafe about a week ago. I got one response saying that Sven has disappeared in the past but reappeared when updates were necessary. I still haven't heard from Sven. Now I'm widening my search. My original email to Sven was on March 11th.
It looks like the OpenGL packages on hackage[1,2,3,4] have not been updated in some time. No updates later than Oct 2009. I tried to email Sven directly using the email address listed on hackage but after over two weeks I still haven't heard from him. I sent some patches to the opengl list about a week ago but I noticed that Sven hasn't posted on that list since Oct 2009 when he released the current version of OpenGLRaw. None of the public darcs repos have patches newer than Oct 2009. Also, the homepage url listed in the packages is a 404: http://www.haskell.org/HOpenGL/
My concern is that Sven has disappeared for some reason. I hope he's well. He has always done top notch work in the past maintaining these libraries. Perhaps he's simply busy or lost interest?
Does anyone know if he was looking for a new maintainer? Perhaps you've heard from him more recently than Oct 2009?
If a new maintainer is needed, I would consider nominating myself :)
Thanks, Jason
[1] http://hackage.haskell.org/package/OpenGLRaw [2] http://hackage.haskell.org/package/OpenGL [3] http://hackage.haskell.org/package/GLURaw [4] http://hackage.haskell.org/package/GLUT