
On Thu, 16 Mar 2006 01:54:03 +0900, Duncan Coutts
We have 2 patches. One to fix compilation of OpenAL: http://haskell.org/~gentoo/gentoo-haskell/portage/dev-lang/ghc/files/ghc-6.4... (I know this is fixed in darcs, I've not checked cvs ghc-6.4-branch)
OpenAL's configure.ac uses different form that is compared by OpenGL and GLUT, and also darcs repositories ALUT. So now version - both cvs ghc-6.4-branch and darcs - can't build on Mac OS X platform. And cvs ghc-6.4-branch's OpenAL has also some problems, so can't build under Windows platform, either. http://www.haskell.org//pipermail/libraries/2005-September/004399.html I think best solution is: 1. to change darcs repository OpenAL's configure.ac form that is same as ALUT, OpenGL and GLUT. 2. then, to merge darcs repository's OpenAL. -- shelarcy <shelarcy capella.freemail.ne.jp> http://page.freett.com/shelarcy/

I made a patch for latest darcs repository version,
openal_mac.patch for to apply under darcs reository.
openal-mac.diff for to use patch command.
On Thu, 16 Mar 2006 13:49:53 +0900, shelarcy
OpenAL's configure.ac uses different form that is compared by OpenGL and GLUT, and also darcs repositories ALUT. So now version - both cvs ghc-6.4-branch and darcs - can't build on Mac OS X platform.
And cvs ghc-6.4-branch's OpenAL has also some problems, so can't build under Windows platform, either.
http://www.haskell.org//pipermail/libraries/2005-September/004399.html
I think best solution is:
1. to change darcs repository OpenAL's configure.ac form that is same as ALUT, OpenGL and GLUT. 2. then, to merge darcs repository's OpenAL.
If you want to use alut with darcs repository version of OpenAL, you must take ALUT by darcs repository ... I forgot that. And ALUT's aclocal.m4 can't find alut library under Windows, I found it now, -- shelarcy <shelarcy capella.freemail.ne.jp> http://page.freett.com/shelarcy/
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