
20 Jul
2011
20 Jul
'11
1:27 p.m.
On Wed, Jul 20, 2011 at 7:39 AM, Kazu Yamamoto
No, this is not intentional behavior. I just borrowed the code for bindPort from elsewhere. If you have a better implementation, I'd be happy to pull it. But I think that at least until the network package change happens we should conditionally compile to make sure Warp always listens on IPv4 by default.
OK.
Here is a patch. Please fetch it at your own convenience.
https://github.com/kazu-yamamoto/warp/commit/02c1396c86e3fceb48cbe7df58cb631...
I'm using runSettingsSocket with my own dual-stack socket. So, I can wait.
Thank you, I've pulled this commit along with your connection header changes and release Warp 0.4.3. Michael