
26 Apr
2011
26 Apr
'11
4:57 a.m.
Hi all, I'm experimenting with using the plugins package for yesod devel server. The basic approach is to use cabal for building the object files, and then load them with plugins. I can get everything to work when I compile with "ghc --make", but I believe name mangling is getting in the way with the "cabal build" route. Can someone give some guidance on how to properly mangle the function names so that plugins can load them? Thanks, Michael
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Michael Snoyman