
Comment #2 on issue 326 by wirtwolff: floating windows can break Actions.UpdatePointer http://code.google.com/p/xmonad/issues/detail?id=326 Variations on ff are sufficient. Create four or more windows. Float a window and have it cover the regions Warp or UpdatePointer.PointerPosition search for on overlapped tiled windows, i.e. nearest, some corner, center. Some windows will become inaccessible from mod-j/k. -- Warp.warpToWindow, TowardsCentre, Relative also reproduce -- keeping default focusFollowsMouse = True import XMonad import Monad.Actions.UpdatePointer main = xmonad defaultConfig { logHook = updatePointer Nearest } This issue seems related to floating layer re-design. Issue 4 should probably consider pointer update, event, focus interactions in its core design. Sorry I've no suggestions or insights to offer there. -- You received this message because you are listed in the owner or CC fields of this issue, or because you starred this issue. You may adjust your issue notification preferences at: http://code.google.com/hosting/settings