
I'm trying to reproduce your issues with my config, but I have no idea what
I'm doing. Can you upload a sample I can try to work with?
Someone who plays Mono-based games reports they work fine with xmonad,k so
that may not be the problem. Two others I'm aware of are:
(1) Your config does not have `ewmh` configured (this seems unlikely); or
(2) you're having `_NET_WORKAREA` issues.
If it's EWMH, simply configuring the `ewmh` combinator should fix it. But
quite a lot of stuff required EWMH these days, so I can't imagine you
haven't run into this before.
`_NET_WORKAREA` is complex. I'm told by other people that they have no
problem with it (more correctly, without it), but I find I need to set it
for some things (notably, KDE menus) to work properly. The difference may
be that I have a status bar at the top of my screen.
On Fri, Apr 23, 2021 at 11:05 AM Platon Pronko
Hi!
Tried adding all the event masks, no effect. Even more, even if I remove all events from the mask except X.ExposureMask then mouse movement and keyboard buttons still work.
Best regards, Platon Pronko
On Thu, Apr 22, 2021 at 3:28 AM Platon Pronko
mailto:platon7pronko@gmail.com> wrote: It seems that this could be happening due to XMonad being non-reparenting (I ran the same app under XFCE, and it seems to work okay).
This would not surprise me; it looks like they use Mono on Linux/Mac, and as yet there is no way to tell Mono that the window manager is non-reparenting so canvas widgets get messed up (they can't find
On 2021-04-23 01:07, Brandon Allbery wrote: themselves, since X11 uses window-relative addressing instead of screen-relative like Windows/.NET).
Any idea about what am I missing? Maybe my event masks are wrong?
You probably want all of the button-related events (see
https://tronche.com/gui/x/xlib/events/mask.html < https://tronche.com/gui/x/xlib/events/mask.html>) so they'll be passed on to the child window.
-- brandon s allbery kf8nh allbery.b@gmail.com mailto:allbery.b@gmail.com
-- brandon s allbery kf8nh allbery.b@gmail.com