
3 Apr
2013
3 Apr
'13
7:12 a.m.
Seems there is no texture support, I tried this code on faith: GLFW.loadTexture2D "eric.tga" and no dice... looked closer and it really looks like GLFW-b doesn't support it, which I am sure i read somewhere. How *easy* would it be to add it... I have played with FFI, tried to do a wrapper around the Wii libwiimote library but gave up after managing to open and close a handle. I better start reading the source I guess, I am sure it won't be that hard to follow the pattern... Thanks, Sean.
4430
Age (days ago)
4430
Last active (days ago)
0 comments
1 participants
participants (1)
-
emacstheviking