
On Thu, Jan 31, 2013 at 11:11 AM, Casey Basichis
Hi,
I'm working on a project in Haskell and C++ where the former is the brains and the latter is for UI, interaction etc.
I've read this http://www.altdevblogaday.com/2012/04/26/functional-programming-in-c/ and a number of other haskell posts suggesting the OOP is not the way to go.
Without trying to emulate functional programming through templates or boost::phoenix, what approaches do you all favor when designing parts of an application in C++? Patterns to embrace or avoid?
Should I just use functions and handle things with name spaces? I was thinking about handling the callbacks with boosts signals and slots 2
I know this is not entirely haskell centric, but it is a question for haskell users.
Thanks, Casey
And then I'm on iOS so I imagine those difficulties are compounded.
If you can tolerate the view that Haskell is more of an ideology than a technology, and are willing to explore areas that are technologically disparate but conceptually similar to Haskell maybe you should look at ocaml: http://web.yl.is.s.u-tokyo.ac.jp/~tosh/ocaml-on-iphone/index.html http://psellos.com/ocaml/compile-to-iphone.html Rusi -- http://www.the-magus.in http://blog.languager.org