
Hi, I tried this but now I get another error: The data constructors of `GLfloat' are not all in scope so you cannot derive an instance for it In the stand-alone deriving instance for `Random GLfloat' Mark On 03/05/2012, at 10:39 AM, Patrick Palka wrote:
Because GLfloat is simply a newtype wrapper for CFloat, which has a Random instance, I would do:
{-# LANGUAGE StandaloneDeriving #-} {-# LANGUAGE GeneralizedNewtypeDeriving #-} deriving instance Random GLFloat
On Wed, May 2, 2012 at 6:29 PM, Mark Spezzano
wrote: Hi Haskellers, I'm trying to generate a random vertex in OpenGL as follows.
genPosition :: IO (Vertex3 GLfloat) genPosition = do x <- getStdRandom $ randomR (-1.6,1.6) y <- getStdRandom $ randomR (-1.0,1.0) return (Vertex3 x y (-1))
Unfortunately the compiler complains about me having to implement an instance of Random for GLfloat.
How do I do this (or avoid having to do this)?
Cheers,
Mark
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