Hi, I have also just started that. I have tried the windows library with WinHugs, the wrapper librabry SOEGraphics from the author of the School of Expression book. These are just apart of another big library and c++ linker, but easier. Right now I have a hugs dotnet interpreter with a library, I think you'll find it, it's called Hugs.net and works excellent with the dotnet framework and delegates to a windows dotnet function for example. The SOE graphics is more or less for clicking with the mouse, quite simple, but worth trying. I have also tried a DirectX library called Fran, but the examples had a tendency to crash. SOE is perfect and works with unix code, almost no difference. None of these libraries works with GHC, though. There is a .NET version out that will compile and works with Visual Studio IDE, but I haven't tried it. It will compile to .NET code, at least they say so. I think you'll find it, it's called haskell.net or something like that. Also, as I mentioned, the SOE and those libraries are ripped from a C++ linker, where you can use OpenGL, it's quite big and I haven't tried it either, since the installation failed me, but then you'll get absolutely everything, search for HGL I guess it's called. Sincerely Ther Jessica Simpson fan --- Brian McQueen <mcqueenorama@gmail.com> skrev:
How can I use Haskell to do general Windows programming, like you would be able to do if you were using one of those Windows IDEs:
*moving data between windows apps *gaining access to windows registry *in general, access to the available Windows APIs
I'm sure folks must be writing Windows apps in Haskell somewhere. How do I get started?
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