
pardon if this is the wrong context to ask, but whats the approriate way to
do that on os x?
2009/7/31 Rafael Gustavo da Cunha Pereira Pinto
Carter,
It seems you need to install opengl-dev or something like that in your Linux instalation (using apt-get, yum or similar tool).
Regards,
Rafael
On Fri, Jul 31, 2009 at 17:24, Carter Schonwald < carter.schonwald@gmail.com> wrote:
I just the the rebuild of the haskell glut / opengl libs and I got the following message Configuring OpenGLRaw-1.0.1.0... cabal: Missing dependency on a foreign library: * Missing C library: GL This problem can usually be solved by installing the system package that provides this library (you may need the "-dev" version). If the library is already installed but in a non-standard location then you can use the flags --extra-include-dirs= and --extra-lib-dirs= to specify where it is. cabal: Error: some packages failed to install: GLURaw-1.0.0.0 depends on OpenGLRaw-1.0.1.0 which failed to install. OpenGL-2.3.0.0 depends on OpenGLRaw-1.0.1.0 which failed to install. OpenGLRaw-1.0.1.0 failed during the configure step. The exception was:
and I don't see how to get the openglraw to build or what has changed
thanks for any help -Carter
On Thu, Jul 30, 2009 at 8:23 PM, Rafael Gustavo da Cunha Pereira Pinto < RafaelGCPP.Linux@gmail.com> wrote:
Here is a patch that makes it compile, but then it breaks all code developed for GLFW-0.3, as all Floats need to be changed to CFloat.
For all haskellers here:
Sorry for all this annoyance, but I was starting to study those libraries (OpenGL, GLUT and GLFW) using Haskell and the update broke some of my code.
Best Regards,
Rafael
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-- Rafael Gustavo da Cunha Pereira Pinto