
do these problems also happen if your'e using the glut backend? (because if
its only glfw that has problems, then its something wrong in the ffi code,
but if its both, that suggests there may be some sort of systematic
problem?)
@Lyndon, that sounds like a bug... especially since scotty seems to have no
C code in package... have you filed a bug report with the maintainers thats
reproducible?
On Thu, Sep 27, 2012 at 3:49 AM, Lyndon Maydwell
I'm experiencing the same issues with compiled 64 bit working correctly, but interpreted causing all sorts of issues with Scotty.
The behaviour seems to differ between versions of OS X.
A student has OS X 10.8 installed and is observing the described behaviour: 32-bit: interpreted and compiled work correctly 64-bit: only compiled code works correctly
However, I have OS X 10.6, and I'm observing the following behaviour: 32-bit: interpreted and compiled code work correctly 64-bit: interpreted and compiled code work correctly
To test: cabal install gloss --flags="-GLUT GLFW" cabal unpack gloss-examples cd <unpacked-folder>/picture/GameEvent ghci -fno-ghci-sandbox Main.hs main
I'll try to find another OS X 10.8 install (I don't want to upgrade) and see if the behaviour still emerges.
On Sep 26, 2012, at 11:03 PM, Carter Schonwald wrote:
really? does the 64 bit code work correctly when compiled? if the compiled version works correctly, could you post a repo of some example codlets that *should work* on ghc 7.6 so i can sort out if its fixable. There were some similar problems with gtk / cairo for a while on OS X, and i was able to sort out reproducible instructions for getting
On Thu, Sep 27, 2012 at 3:45 PM, Christiaan Baaij
wrote: things to work in that case. _______________________________________________ Haskell-Cafe mailing list Haskell-Cafe@haskell.org http://www.haskell.org/mailman/listinfo/haskell-cafe