4 Apr
2010
4 Apr
'10
6:27 a.m.
Alex Rozenshteyn <rpglover64@gmail.com> writes:
The Rand monad you linked seems to be a step in the right direction for what I want, but it uses getStdGen, which appears to end up using cpu time to seed the generator.
There's the random-stream package but looks like it's subject to code rot. Its RandomGen instance lacks the split functionality but I guess it could be used with MonadRandom. -- Gökhan San