
28 Oct
2023
28 Oct
'23
6:19 p.m.
Write a program in metal shaders and link a c wrapper for the c++ wrapper
of metal api into Haskell via the ffi. Or use opencl / OpenGL APIs that
still work despite being deprecated.
On Fri, Oct 27, 2023 at 8:11 PM David Banas
Does anyone have a good reference for explicitly accessing the GPU in the new Apple M2 chip from a user Haskell program?
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