hs-plugins works on unix and windows :) -- Don joelr1:
Simon,
It appears that hs-plugins supports this functionality. I don't care if its bundles or shared libraries so long as I can use Haskell as a DSL in some other program (game engine is what I had in mind). hs- plugins appears to allow this, unless you are telling me it only works on Windows :-).
Joel
On Oct 5, 2005, at 5:09 PM, Simon Marlow wrote:
It currently isn't possible to build a Unix-style .so from Haskell code using GHC, although there is work in this direction (PIC and shared libraries are supported on MacOS X, and other platforms are in progress).
-- http://wagerlabs.com/idealab
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