24 Feb
2004
24 Feb
'04
10:55 p.m.
as a tangent, for absurdly fast and optimal (optimized to the cache line) maps see http://judy.sourceforge.net/ the algorithms behind them are very cool. see http://judy.sourceforge.net/downloads/10minutes.htm for a quick discussion of why they are fast (there is a fewhundred page book too) heh. although I doubt any of the optimizations will be implementable in haskell any time soon. not ghc's Haskell# even... John -- --------------------------------------------------------------------------- John Meacham - California Institute of Technology, Alum. - john@foo.net ---------------------------------------------------------------------------