[ I forgot to add this mailing list in the initial mail... ]
Edward and I already commented a bit on the Wiki, but I would really like
to have some more input from users. Breaking an API shouldn't be done in a
hurry and without feedback, so raise your voice! :-)
---------- Forwarded message ----------
From: Sven Panne
Date: 2015-09-13 22:13 GMT+02:00
Subject: Merging the OpenGLRaw and gl packages
To: Haskell Cafe
Currently there are 2 similar packages on Hackage to access raw OpenGL
functionality: OpenGLRaw and gl. Taking a closer look at them, it turns out
that they are only superficially different and have a lot of things in
common. This is a bit confusing for users, so it might make sense to merge
those packages. Therefore I'd like to start a discussion how to do this in
detail, collecting user feedback and opinions. I think that haskell-cafe is
the right place for this discussion, while an accompanying wiki page is
more suitable to collect the results. As a basis I started a page at
https://github.com/haskell-opengl/OpenGLRaw/wiki/Merging-OpenGLRaw-and-gl,
which is necessarily biased at the moment. ;-) It would be nice to hear
your opinions about how the package should look like, what might be
missing, what could be done better, which differences I forgot, etc.
Cheers,
S.