
7 May
2009
7 May
'09
1:33 p.m.
Also if your card support the `GL_ARB_texture_non_power_of_two' extension,
you can simply create textures of any size with the usual interface. Though
`GL_ARB_texture_rectangle' is probably more widely supported, and may
have different performance characteristics, too.
Balazs
On Wed, May 6, 2009 at 8:26 PM, Jeff Heard
I see it in there, but i get a ToDo: error. Is it entirely unsupported, or is there a workaround that doesn't involve making a nearest-power-of-two texture? _______________________________________________ HOpenGL mailing list HOpenGL@haskell.org http://www.haskell.org/mailman/listinfo/hopengl