
Hi, I found a solution for this one, in case anyone has the same problem.
On Sun, 15 Jun 2008 17:57:47 +0200
Jesús Guerrero
I have a new problem. Neverwinter nights seem to have a problem with nwn. I use doFloat with it, and it starts correctly. But as soon as I change the active workspace, it screws up, and looks like this:
Previously I was floating this window with doFloat. I have configured nwn.ini
to allow windowed mode as well. But it was behaving erratically, as shown in
the screenshot. Experimenting a bit I found that with doRectFloat it works, I
use a rectangle that fills the whole screen. Like this:
myManageHook = composeAll
[ className =? "nwmain" --> doRectFloat nwnComposeRect
, className =? "nwmain" --> doF (W.shift "5")
where
nwnComposeRect = W.RationalRect 0.0 0.0 1.0 1.0
One less problem.
Cheers.
--
Jesús Guerrero