 
            Hi, I found a solution for this one, in case anyone has the same problem.
On Sun, 15 Jun 2008 17:57:47 +0200
Jesús Guerrero 
I have a new problem. Neverwinter nights seem to have a problem with nwn. I use doFloat with it, and it starts correctly. But as soon as I change the active workspace, it screws up, and looks like this:
Previously I was floating this window with doFloat. I have configured nwn.ini
to allow windowed mode as well. But it was behaving erratically, as shown in
the screenshot. Experimenting a bit I found that with doRectFloat it works, I
use a rectangle that fills the whole screen. Like this:
myManageHook = composeAll
  [ className =? "nwmain"                  --> doRectFloat nwnComposeRect
  , className =? "nwmain"                  --> doF (W.shift "5")
  where
    nwnComposeRect = W.RationalRect 0.0 0.0 1.0 1.0
One less problem.
Cheers.
-- 
Jesús Guerrero