Looking over the random-fu package, I think it might have what I'm looking for (and a lot that I'm not). On Sat, Apr 3, 2010 at 6:27 PM, Gökhan San <gsan@stillpsycho.net> wrote:
Alex Rozenshteyn <rpglover64@gmail.com> writes:
The Rand monad you linked seems to be a step in the right direction for what I want, but it uses getStdGen, which appears to end up using cpu time to seed the generator.
There's the random-stream package but looks like it's subject to code rot. Its RandomGen instance lacks the split functionality but I guess it could be used with MonadRandom.
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